Heavy troops provide more firepower and can therefore deliver more damage. They carry LMGs and Rocket Launchers. Though their weapons pack a good punch, they have limited reloads.
Abilities[]
Rank
Ability
Description
Fire Rocket
Fire a rocket using an equipped launcher. This ability cannot be used after moving, nor more than once per mission.
Bullet Swarm
Firing the primary weapon as the first action no longer ends the turn.
Holo-Targeting
Shooting at or suppressing enemies also confers a +10 Aim to any allies' attacks on those enemies.
Sergeant
Shredder Rocket
Fire a rocket that causes all enemies hit to take +33% damage from all sources for the next 4 turns. The rocket's blast is weaker than a standard rocket's.
Suppression
Can fire a special shot that grants reaction fire at a single target. The target also suffers a -30 Aim penalty.
Lieutenant
HEAT Ammo
+100% to damage against robotic enemies.
Rapid Reaction
Confers a second reaction shot, if on Overwatch and the first reaction shot is a hit.
Captain
Grenadier
Allows to carry 2 grenades in a single inventory slot.
Danger Zone
Increases hit area of rockets and suppression by 2 tiles.
Major
Will to Survive
Reduces all normal damage taken by 2 if in cover and not flanked.
Colonel
Rocketeer
Allows 1 additional standard rocket to be fired per battle.
Mayhem
Confers additional damage based on weapon tech level to Suppression and all area-effect abilities.